Text dump
Org ideas
- The imperium
- The institution
- The agency
People ideas
- The wannabe dictator
- The mariner
- The “big bad”
Arc ideas
- Adventure
- Intrigue
- Action
Arc 1: Adventure
- Prologue
- Death of a friend
- There’s something happening in X
- Investigation of Y
- Distraction in Z
- The small reveal
- Follow the trail
- Run in with the law
- The ambush
- The big reveal
- The ressurection
Misc settings
- The city
- Towns
- Ruins
- The border
- The forest
- Pre-industrial area
- Slums
- Art district
- Travellers camp
- Barracks
- Beach
- Island
- Desert
- Mountains
- Temple
Misc ep ideas
- Murder on the dancefloor
- Pests on the farm
- Theives in the tavern
- Travellers camp
- Spirit of the forest
Mechanics
- FP instead of HP (Fortitude)
- Attacks have base damage & roll for extra damage
- Extra damage is reduced by armour
- Mana instead of spell slots
- Characters as standard get:
- 1 Full Action
- 1 Quick Action
- 1 Bonus Action
- Crit range adds 1 die to roll per number into range
- Fail range removes 1 die to roll per number into range
Magic
- Energy
- Devine
- Arcane/Miscere
- Infernal
- Elemental
- Fire
- Lightning
- Ice
- Tele
- Telekinesis
- Teleporting
- Telepathy
- Mystic
- Transmutation
- Enchantment
- Conjuration
Spells
Energy (common)
- Bolt
- Beam
- Blast
- Wave
- Shield
Devine
- Heal
- Light
Arcane
- Sphere
- Light
Infernal
- Ward
- Darkness
Element (common)
- Bolt
- Ball
- Strike
- Shot
- Deflect
- Lance
Fire
- Fire
- Resist cold
Lightning
- Arc
Ice
- Freeze
- Resist heat
Telekinesis
- Hold creature
- Move item
- Shove creature
- Levitate
- Kenetic blast
- Kenetic field
- Kenetic lance
- Kenetic deflect
Teleporting
- Shift self
- Shift item
- Shift person
- Teleport
- Teleport group
- Recall weapon
Telepathy
- Confuse
- Charm
- Send message
- Long distance chat
- Ping
- Read mind
- Remote vision
Transmutation
- Change shape
- Change item
- Change creature
- Stone skin
- Grow claws
- Agility
Enchantment
- Sharpen weapon
- Strengthen shield
- Enchant energy
- Enchant element
- Bind item
Conjuration
- Conjure weapon
- Conjure item
- Conjure shield
- Conjure armour
- Conjure caltrops
- Conjure bridge/platform
- Conjure ladder
- Conjure wall
Items that are needed
Bodywear
- Headwear
- Upper body wear
- Hand wear
- Leg wear
- Foot wear
- Necklace/amulet
- Cloak/cape
Shields
- Yup
Weapons
- Sword
- Dagger
- Axe
- Bow
- Crossbow
- Caltops
- Arcane grenade
- Traps
Potions
- Yup
Misc
- Bedroll
- Rope
- Camping cookware
- Lockpicks
- Bandages
- Torch/lantern
- Flare
- Grappling hook
- Misc tools
- Backpack